Did a quick low 3d model with texture. It’s for a comp and also for myself to see how fast I can texture itself. He’s almost done. Thought I can finish him in half a day’s work. But I thought wrong.
Here’s a small update on the Butcher. Finally got back on it. Baked normals and Ambient Occ. maps with an extra light map with it to texture with. Might jump off of it real quick again to work on another GA mini-comp (Fantasy Olympics). Tried a different approach with texturing compared to Astro Wilson and that is to rely more on texturing itself and it’s looking a lot better already.